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Curriculum: Computing Key Stage 3

A high-quality computing education equips students to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which students are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. 

Building on this knowledge and understanding, students are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that students become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

We follow five core strands each year, building on the concepts that have been investigated in the previous year to give students an opportunity to explore each area in detail.  the core strands are:

Digital Citizenship

Data representation

Computational thinking with Algorithms


Computer Systems


Each unit is assessed online using our Moodle VLE (Virtual Learning Environment). Homework will be comprised of a range of online and paper-based tasks and will support each of the above strands. Students can track their progress through Key Stage 3 in Moodle and review any tests they have taken over the years. 

A curriculum overview calendar for Years 7-11 Computing is available here 

Additional information on Key Stage 3 ICT and Computing can be obtained by contacting:

Mr A Griffiths - Head of Business, ICT and Computing




Richard Lander School